PRODUCT DESIGNER · UX/UI · XR
I design products people love, grounded in strategy & insight
From physical products to mobile apps and virtual worlds, I design for that first encounter with something new
XR Experience Design
Visual art meets immersive technology. These projects use AR and VR to change how people experience art and meaning: layering hidden stories, exploring symbolism, and creating spaces for reflection. I'm drawn to what immersive media can do that a screen can't.
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An Interactive Still Life
Immersive VR Experience Design, Built with Unity
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A Digital Layer That Peels Back History
AR Museum Experience Design, Built with A-Frame, AR.js, & CodePen
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Designing for Emotional Wellness
Immersive VR Experience Design, Built with Unreal Engine
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Model for a Sky Garden
Speculative Design and 3D Modeling, Built with Maya
Product Design
Good product design solves the right problem before designing the solution. I lead with research, think in systems, and design toward outcomes that work for the person using the product and the business behind it.
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Rebuilding Trust in Social Commerce
Live Shopping Platform Design
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Accessibility-First AI Assistant
Conversational Design
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Uncovering B2B Conversion Friction
UX Research & Moderated Usability Testing
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AI-Powered Health Insights
Health Wearable App Design
About Me
I bring an artist’s eye, a product designer’s rigor and a technologist’s curiosity.
My work spans UX and product design for digital experiences, and immersive design for VR and AR. Whether I’m designing a mobile app or a virtual world, the core challenge is the same: helping people understand and trust something they’ve never used before. Most recently, at Lincoln Center, I researched how first-time visitors experienced a VR installation and turned those findings into recommendations for future immersive programming.
Before moving into digital design, I trained as an artist and spent years as an apparel product designer for brands like Cole Haan, Tommy Hilfiger, Levi’s and Karl Lagerfeld. Designing hundreds of products a year taught me to design for real people, to make decisions with research and sales data, and to balance user needs with brand and business goals. That foundation shapes everything I design now.
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Lincoln Center for the Performing Arts (LC Immersive)
Immersive Intern
February 2026 to Aug 2026, New York, NYG-III Apparel Group
Brands: Cole Haan, Tommy Hilfiger Sport, Levi's, Karl Lagerfeld
Apparel Product Designer
2013–2016, 2018–2024, 2025 to present, New York, NY -
UX & Product Design
Creativity, Product Thinking, UX/UI Design, Interaction Design, AI-Enhanced UX, Conversational Design, Strategic Design, User Flows, Information Architecture, Wireframing, Prototyping, Visual Design, Design Systems, Accessibility, Systems Thinking, Iterative Product Development, Cross-Functional Collaboration, Fashion Design
XR & Immersive Design
Spatial UI Design, VR/AR Experience Design, Immersive Prototyping, 3D Interaction Design, 3D Modeling, Presence & Embodiment, Visual Storytelling, Environmental / World Design, Usability Testing for Immersive Experiences
Research
UX Research, User Interviews, Usability Testing, Competitive Analysis, Journey Mapping, Personas, Heuristic Evaluation, Task Analysis -
Design & Prototyping: Figma, Adobe Creative Suite (Photoshop, Illustrator, InDesign), Voiceflow
XR & 3D: Unity, Unreal Engine, Maya, A-Frame, Meta Quest, Apple Vision Pro, 3D Scanning, Arduino, Physical Computing
Research: Userlytics, UXMetrics, Google Analytics, Private Panels
AI: Claude Code, Gen AI Tools (ChatGPT, Gemini, Nano Banana, Meshy, etc.), Vibe Coding
Development: HTML, CSS, p5.js, VS Code, GitHub, CodePen
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MS, Information Experience Design
Pratt Institute, School of Information (2025 to 2027), New York, NY
Focus: Product Design, Immersive & XR Design, AI-Enhanced Design, Emerging TechnologiesITP Camp
NYU Tisch, New York, NYGraduate Studies, Integrated Design and Media
NYU Tandon School of Engineering
Focus: VR and Creative TechnologiesMFA, Studio Art
Concordia University, Montreal, CanadaStudy abroad, Studio Art
Beaux-Arts de Paris, Paris, FranceBFA, Studio Art
Emily Carr University of Art and Design, Vancouver, Canada -
Google Workspace, Microsoft 365, FigJam, Monday, Slack, Notion