PRODUCT DESIGNER · UX/UI · XR

I design products people love, grounded in strategy & insight

From physical products to mobile apps and virtual worlds, I design for that first encounter with something new

Product Design

Good product design solves the right problem before designing the solution. I lead with research, think in systems, and design toward outcomes that work for the person using the product and the business behind it.

  • Rebuilding Trust in Social Commerce

    Live Shopping App Design & Usability Testing · Figma

  • Accessibility-First AI Assistant

    Conversational Design & Accessibility · Voiceflow

  • Uncovering B2B Conversion Friction

    B2B UX Research & Moderated Usability Testing

  • AI-Powered Health Insights

    Health Wearable App Redesign · Figma

XR Experience Design

Visual art meets immersive technology. These projects use AR and VR to change how people experience art and meaning: layering hidden stories, exploring symbolism, and creating spaces for reflection. I'm drawn to what immersive media can do that a screen can't, and I test with real users so it feels intuitive from the first moment.

  • An Interactive Still Life

    VR Interaction Design & User Testing · Unity

  • A Digital Layer That Peels Back History

    AR Museum Experience & Visitor Research · Web AR

  • Designing for Emotional Wellness

    VR Wellness Experience & Playtesting · Unreal Engine

  • Model for a Sky Garden

    Speculative Design & 3D Modeling · Maya

About Me

I bring an artist’s eye, a product designer’s rigor and a technologist’s curiosity.

My work spans UX and product design for digital experiences, and immersive design for VR and AR. Whether I’m designing a mobile app or a virtual world, the core challenge is the same: helping people understand and trust something they’ve never used before. Most recently, at Lincoln Center, I researched how first-time visitors experienced a VR installation and turned those findings into recommendations for future immersive programming.

Before moving into digital design, I trained as an artist and spent years as an apparel product designer for brands like Cole Haan, Tommy Hilfiger, Levi’s and Karl Lagerfeld. Designing hundreds of products a year taught me to design for real people, to make decisions with research and sales data, and to balance user needs with brand and business goals. That foundation shapes everything I design now.

Brand Experience

Physical product design for Levi’s, Champion, Tommy Hilfiger, Karl Lagerfeld, and others, from concept, prototyping, and user fit testing through to bestselling products.

Karl Lagerfeld
Marc Jacobs
Andrew Marc
Levi's